The release of the new NVIDIA GeForce RTX 2070 SUPER and GeForce RTX 2060 SUPER graphics cards, as well as their competitors on AMD GPUs, has seriously stirred up the 3D graphics segment. In the secondary market, users massively began to put up for sale the regular GeForce RTX 2070 and GeForce RTX 2060 in the hope of profitably purchasing their updated versions, based on the fact that NVIDIA offers them for the same price as before, and in “iron” conferences with the new Serious battles between the fans of both companies flare up by force.
NVIDIA’s partner companies are even more active, releasing several variants of SUPER video cards on each chip at once. For example, Gigabyte, well-known to our regular readers, announced four GeForce RTX 2070 SUPER and GeForce RTX 2060 SUPER models each, differing in circuitry, cooling systems, frequencies, and design, and we have already managed to get one of these video cards for testing. In today’s article, we will talk about the Gigabyte GeForce RTX 2070 SUPER Gaming OC.
It must be said right away that this is a relatively simple video card with conditional overclocking of the core and not the most powerful power supply system — all the coolest things were left for the AORUS series video card. However, the Gigabyte GeForce RTX 2070 SUPER Gaming OC has what it takes to win the hearts of gamers and make their wallets lighter.
⇡#Review video cards Gigabyte GeForce RTX 2070 SUPER Gaming OC (GV-N207SGAMING OC-8GC)
⇡#Specifications and recommended cost
The technical characteristics and cost of the Gigabyte GeForce RTX 2070 SUPER Gaming OC video card are shown in the table in comparison with the reference versions of the NVIDIA GeForce RTX 2080 FE and GeForce RTX 2070 FE. We did not include the reference version of the NVIDIA GeForce RTX 2070 SUPER in the table, since the characteristics of the Gigabyte video card differ from it to the very minimum extent.
|Name of technical characteristics||NVIDIA GeForce RTX 2080FE||Gigabyte GeForce RTX 2070 SUPER GamingOC||NVIDIA GeForce RTX 2070FE|
|Process technology, nm||12FFN||12FFN||12FFN|
|Crystal area, mm2||545||545||445|
|Number of transistors, billion||13.6||13.6||10.8|
|GPU frequency, MHz||3D||1515
(1800 — boost)
(1815 – boost)
(1710 — boost)
|Number of unified shader processors, pcs.||2944||2560||2304|
|Number of texture blocks, pcs.||184||160||144|
|Number of raster operations blocks (ROPs), pcs.||64||64||64|
|Number of tensor cores / RT— cores, pcs.||368 / 46||320 / 40||288 / 36|
|Ray tracing speed, GRay/s||8||7||6|
|Theoretical maximum fill rate, Gpix./s||115.0||116.2||111.4|
|Theoretical maximum texture fetch rate, Gtex. /With||331.0||290.4||250.6|
|Supported memory type||GDDR6||GDDR6||GDDR6|
|Bit width of the exchange bus with memory, bit||256||256||256|
|Effective video memory frequency, GHz||3D||fourteen||fourteen||fourteen|
|Memory size, GB||8||8||8|
|Video memory bandwidth, GB/s||448.0||448.0||448.0|
|Peak power consumption in 3D mode, W||3D||225||215||185|
|Power supply requirements, W||650||650||550|
|Video card dimensions (L × H × T), mm||267×102×39||289×105×50||n/a|
|Interface||PCI-Express x16 (v3.0)||PCI-Express x16 (v3.0)||PCI-Express x16 (v3.0)|
|exits||1 HDMI v2.0b,
3 DisplayPort v1.4a, USB-C (VirtualLink)
|1 HDMI v2.0b,
3 DisplayPort v1.4a, USB-C (VirtualLink)
1 HDMI v2.0b,
2 DisplayPort v1.4a, USB-C (VirtualLink)
|Recommended price at the time of announcement, USD||699/799||499||499/599|
|Minimum retail price as of the date of publication of the article, rub.||49 990||39 770||35 990|
⇡#Packaging and equipment
Gigabyte GeForce RTX 2070 SUPER Gaming OC comes in a cardboard box, the design of which has already become standard for the products of this company. Along with the image of a futuristic eye on its front side, the model of the video card is shown and the features of this model are highlighted with separate pictograms.
More about the latter is described on the back of the box, where you can also find a list of video outputs and minimum system requirements.
Extremely brief characteristics of the video card are indicated on the sticker at the end of the box.
Below it shows the serial number of the video card, which can be verified with the serial number directly on the cooler casing of the Gigabyte GeForce RTX 2070 SUPER Gaming OC. You never know.
Inserted inside the colored shell is another box, only now black and made of thicker material.
It contains a soft shell made of foamed polyethylene, in the central part of which a video card is firmly fixed, additionally sealed in an antistatic bag. From above, it is covered with a flat box with accessories, so you don’t have to worry too much about the safety of the product during shipment.
Included with the Gigabyte GeForce RTX 2070 SUPER Gaming OC, you can find an extended warranty card, a driver and utility disk, and a quick start guide.
There are no bonuses in the package, however, using the included AORUS Care coupon, the video card can be registered on the Gigabyte website in order to receive an extended warranty on it to four years. Interestingly, the Gigabyte GeForce RTX 2070 SUPER Gaming OC does not belong to the AORUS series, but there is a guarantee.
We add that a video card manufactured in China is already on sale in Russia at a price of just under $400. In all the well-known foreign online store for the same model they ask for less than $ 300, but this does not include the cost of delivery and medicines for nerves during shipment. Nevertheless, we note that both the cost of the GeForce RTX 2070 SUPER are already lower than the price of the regular GeForce RTX 2070 at the start of sales, which is good news.
⇡ # Design and features of the printed circuit board
The design of the new Gigabyte GeForce RTX 2070 SUPER Gaming OC for the most part repeats the design of previous video cards from the company’s Gaming series. Slight differences can be seen only in the gray inserts on the cooler casing on the front side and in the top cover of the same color where the backlight is placed.
The video card turned out to be moderate in size — only 289 × 105 × 50 mm, but it weighs pretty decently — 982 grams.
Of the video outputs, the Gigabyte GeForce RTX 2070 SUPER Gaming OC has one HDMI version 2.0b, three DisplayPort versions 1.4a, and one USB 3.1 Gen2 Type C (VirtualLink) port for connecting virtual reality devices.
At the same time, on the panel with outputs, there was room for a grill for the outflow of heated air outside the system unit case.
The opposite end of the video card is half covered with a plastic casing, but you can see both the heatsink and its heat pipes.
Two power connectors — six- and eight-pin — are brought to the upper edge of the textolite, conveniently oriented with latches outward and have indicators of correct operation.
The maximum power consumption of the Gigabyte GeForce RTX 2070 SUPER Gaming OC should not exceed 215 watts. This is already 30 watts higher than the regular GeForce RTX 2070, but still 10 watts lower than the reference GeForce RTX 2080. The power supply in the system where one such video card will be installed must be at least 650 watts. “One” is not added by chance, since the GeForce RTX 2070 SUPER has an NVLink interface connector, with which you can combine two such video cards in SLI mode.
In this case, you will need a power supply unit with a capacity of at least 850 watts.
The length of the printed circuit board of the video card is 265 mm. The layout of the elements is very dense both on the front and on the back of the textolite.
The board is based on the proprietary concept of Ultra Durable VGA, which involves the use of only high-quality and durable components and PCB with double the thickness of the copper layers.
The power supply system of the video card is ten-phase. Eight phases, composed of solid capacitors and field-effect transistors with an integrated driver, are assigned to the graphics processor, and two more to the video memory and power circuits.
Two eight-phase uP9512 controllers manufactured by uPI Semiconductor are responsible for power management, one of which is soldered on the front side of the textolite, and the second on the back.
Nearby are two NCP45491 controllers manufactured by ON Semiconductor, which are responsible for voltage regulation. In the circuitry of the board, one more microcircuit can be distinguished — Holtek HT32F52241.
Apparently, it is entrusted with the functions of monitoring the video card and controlling the backlight.
I was pleased with the fact that the amount of thermal paste on the GPU was optimal, and in color and consistency it resembled ARCTIC MX-4, only it was less thick. But the lack of a protective frame around the perimeter of the GPU substrate is not a very pleasant fact.
In the main review of the GeForce RTX 2070 SUPER, we have already told how the graphics processors of this video card differ from the regular GeForce RTX 2070. About the Gigabyte GeForce RTX 2070 SUPER Gaming OC, we can add to it that the forced frequency of its GPU is 1815 MHz (+ 2.5% ) versus 1770 MHz for the reference version. The base frequency remained unchanged — it is equal to 1605 MHz. Such acceleration can be called conditional, that is, formally it seems to be there, but the effect of it will be barely noticeable. Nevertheless, due to these 45 MHz, the video card received the OC index. By the way, in the most productive version of the GeForce RTX 2070 SUPER from Gigabyte, the core frequency in boost mode can increase to 1905 MHz.
As we know, there have been no changes in the video memory subsystem of the GeForce RTX 2070 SUPER. Echoes NVIDIA and Gigabyte, which did not optimize anything and overclock the already fast 8 GB GDDR6 on a 256-bit bus, capable of «pumping» 448 gigabytes per second. Here, the memory is typed with 9EA77 D9WCW microcircuits manufactured by Micron Technology.
Their effective frequency is 14 GHz, and, as practice shows, such microcircuits have a good frequency margin for overclocking, which we will definitely check today.
The intermediate result of the review of the Gigabyte GeForce RTX 2070 SUPER Gaming OC will be summed up by the GPU-Z utility with the characteristics of the video card.
Since the frequency formula of the Gigabyte GeForce RTX 2070 SUPER Gaming OC differs from the standard to a minimal extent, the main focus in this model of the Gigabyte video card is on its cooling system. And this is not a banal marketing, as the new version of the original WindForce 3X cooler really deserves attention.
The cooling system consists of four components: a plastic casing with fans, an aluminum heatsink with heat pipes, a heat distribution plate for memory chips and VRM elements, and a plate on the back of the textolite.
The aluminum radiator is composed of three sections, each of which is made up of thin aluminum plates with an intercostal distance of just over 1 mm.
The center section sits right above the GPU and is pierced by two 7mm heatpipes. Two side sections received four heat pipes — however, they are the same. That is, there are six heat pipes in total. Without exception, all the junctions of tubes and plates in the radiator are soldered.
By the way, this radiator uses composite heat pipes, inside of which there is an additional boundary layer that accelerates heat transfer several times, thereby increasing the heat transfer efficiency and reducing the temperature of the heat source.
The base of the radiator is made using direct contact technology with virtually no gaps between the tubes. Yes, as practice shows, this is not the best option for open GPU chips, and other manufacturers have already abandoned direct contact in video cards, but for some reason Gigabyte decided differently.
A metal plate with thermal pads is screwed to the aluminum blank at the base, designed to reduce the temperature of video memory chips. The VRM elements are cooled by separate fins adjacent to the main heatsink.
To keep the heatsink cool, it features a triple-fan plastic bezel with customizable RGB Fusion 2.0 lighting that adds a pop of color to the GIGABYTE branding at the top.
The diameter of the fan impellers is 82 mm, and their main feature is the proprietary Alternate Spinning technology, which consists in rotating the central and side impellers in different directions.
This fan rotation pattern allows for optimal distribution of turbulent flows and more efficient air flow to the heatsink and PCB.
In addition, the fan blades have fins at the ends, notches on the outer surface of the blades and a jagged edge at the air flow outlet. According to the developers, such blades make it possible to increase the level of static pressure of the fan, which is just necessary for such a dense radiator.
The fan speed is changed automatically by the 3D Active system. In fact, this is a monitoring system that stops the «turntables» in no-load modes at low temperatures. Its purpose is to make the graphics card quieter when it’s running in 2D modes, and 3D Active really solves this problem. However, we do not support this approach for two reasons.
The first is the fact that high-quality fans of this diameter and thickness will not be heard at all even at 800 or 1000 rpm in the case of the system unit. Why then stop them altogether? Second, just try to touch the back side of such a video card when it is running in 2D with the fans stopped. Immediately make sure that the video card is hot, its temperature even on the back side is at least 55 degrees Celsius, and inside such a convection-cooled heatsink the temperature is even higher! How long will the VRM circuit components or the GPU itself last under these conditions? Maybe long enough, but why take the risk? Manually setting the cooler fan operation mode with a minimum speed limit of 1000 rpm completely solves this problem, lowering idle temperatures by 20 degrees Celsius, and at the same time, even inside the case of the system unit, the video card is just as inaudible as it is not can be heard with the fans off. Therefore, in our opinion, 3D Active and similar technologies from other video card manufacturers are quite controversial.
We used the Fire Strike Extreme stress test from the latest version of the 3DMark graphics package to check the temperature regime of the video card as a load.
To monitor temperatures and all other parameters, the MSI Afterburner program and the GPU-Z utility were used. The tests were carried out in a closed case of the system unit, the configuration of which you can see in the next section of the article, at a room temperature of about 27.5 degrees Celsius.
First, we checked the temperature regime of the Gigabyte GeForce RTX 2070 SUPER Gaming OC with the automatic fan speed control of the WindForce 3X cooler.
In idle mode, the cooler fans stop, so the GPU temperature is around 55 degrees Celsius. We talked about this above. When starting a 3D application, when the GPU temperature exceeds 55 degrees Celsius, the fans start and begin to cool the video card and its elements, accelerating to a speed of 1710 rpm. As a result, the temperature of the graphics processor of the video card freezes at around 66 degrees Celsius. That is, the difference between the modes without load and under load is only 11 degrees Celsius. In our opinion, this is not entirely correct, although the WindForce 3X copes with its task perfectly under load. Just don’t stop her fans in 2D and you’ll be fine. Fortunately, in MSI Afterburner, you can manually plot the fan speed versus temperature curve using as many as eight points. For example, like this.
This setting allowed us to lower the idle temperature of the GPU to 32 degrees Celsius (by 23 degrees at once!), and under load it did not exceed 64 degrees. However, I don’t know, maybe someone needs a complete stop of fans in 2D…
It remains to check the temperature regime of the Gigabyte video card at maximum fan speed.
The maximum GPU temperature dropped by 11-12 degrees Celsius at a peak of 55 degrees. Of course, the noise level of the video card in this mode is very high, and it is unlikely that anyone will constantly operate it like this, except to reach the maximum frequencies during overclocking to improve performance in benchmarks. By the way, about overclocking.
⇡ # Overclocking potential
First, we checked the overclocking potential of the GPU using an automatic scanner from MSI Afterburner (author — Alexey Nikolaychuk) version 4.6.2 beta 2 build 15658. The cooler fan speed was adjusted automatically, and the power and temperature limits were increased to the maximum possible. The result was the following.
The scanner reported a possible increase in the core frequency by only 41 MHz. This can hardly be called overclocking, so we switched to manual overclocking.
After a couple of hours of testing, we managed to find out that without loss of stability and the appearance of image defects, the GPU frequency can be increased by 120 MHz, or 7.5% of the base frequency, and the video memory frequency by 1840 MHz, or 13.1%.
Pretty good, in our opinion. The frequencies of the overclocked video card were 1725-1935/15840 MHz.
According to monitoring data, the maximum frequency of the overclocked GPU briefly reached 2130 MHz, and then stabilized at 2055-2070 MHz. At the same time, manually tuned cooler fans were able to keep the GPU temperature two degrees Celsius lower than without overclocking.
In other words, the Gigabyte GeForce RTX 2070 SUPER Gaming OC has a good overclocking potential, which, with additional tuning of the cooling system fans, does not lead to an increase in temperatures and allows you to achieve more stable frequencies, which means a slightly higher level of performance.
⇡#Test configuration, tools and testing methodology
Testing of video cards was carried out in a closed case of the system unit on the following hardware configuration:
- Motherboard: ASRock X299 OC Formula (Intel X299 Express, LGA2066, BIOS P1.60 from 11/01/2018);
- CPU: Intel Core i9-7900X 3.3-4.5GHz (Skylake-X, 14nm, U0, 10×1024KB L2, 13.75MB L3, TDP 140W);
- CPU cooling system: Phanteks PH-TC14PE (2 × Corsair AF140, 760~1090 rpm);
- thermal interface: ARCTIC MX-4 (8.5 W/(m K);
- RAM: DDR4 4×4GB Corsair Vengeance LPX 2800MHz (CMK16GX4M4A2800C16) (XMP 2800MHz/16-18-18-36_2T/1.2V or 3000MHz/16-18-18-36_2T/1.35V) ;
- video cards:
- NVIDIA GeForce RTX 2080 Founders Edition 8GB/256bit, 1515-1800(1965)/14000MHz;
- Gigabyte GeForce RTX 2070 SUPER Gaming OC 8GB/256bit, 1605-1815(1965)/14000MHz and overclocked to 1725-1935(2070)/15840MHz;
- NVIDIA GeForce RTX 2060 SUPER Founders Edition 8GB/256bit, 1470-1650(1830)/14000MHz;
- NVIDIA GeForce RTX 2060 Founders Edition 6GB/192bit, 1365-1680(1830)/14000MHz;
- NVIDIA GeForce GTX 1070 Ti 8GB/256bit 1607-1683(1823)/8008MHz;
- for system and benchmarks: Intel SSD 730 480 GB (SATA III, BIOS vL2010400);
- for games and benchmarks: Western Digital VelociRaptor 300 GB (SATA II, 10000 rpm, 16 MB, NCQ);
- archive: Samsung Ecogreen F4 HD204UI 2 TB (SATA II, 5400 rpm, 32 MB, NCQ);
- sound card: Auzen X-Fi HomeTheater HD;
- case: Thermaltake Core X71 (six be quiet! Silent Wings 2 [BL063] at 900 rpm: three — for blowing, three — for blowing out);
- control and monitoring panel: Zalman ZM-MFC3;
- PSU: Corsair AX1500i Digital ATX (1.5kW, 80 Plus Titanium), 140mm fan;
- Monitor: 27″ Samsung S27A850D (DisplayPort, 2560 × 1440, 60Hz)
To reduce the dependence of video card performance on platform speed, a 14-nm ten-core processor at a multiplier 44a reference frequency of 100 MHz and the Load-Line Calibration function activated at the highest level was overclocked to 4.4 GHz when the voltage in the BIOS of the motherboard rises to 1.119 V.
In turn, 16 gigabytes of DDR4 RAM operated in four-channel mode at a frequency of 3,2 GHz with basic timings 15-16-16-32 CR1 at a voltage of 1.35 V and the adjustment of individual secondary timings.
We will evaluate the performance of the Gigabyte GeForce RTX 2070 SUPER Gaming OC in comparison with the benchmark NVIDIA GeForce RTX 2080 Founders Edition and NVIDIA GeForce RTX 2060 SUPER Founders Edition.
Of course, I would like to add the usual GeForce RTX 2070, but I didn’t have it at my disposal. However, taking into account the fact that we have recent results of comparing such video cards in the base article, this can hardly be considered a serious shortcoming of today’s material. In addition, the tests included NVIDIA GeForce RTX 2060 Founders Edition, and from the previous generation video cards — NVIDIA GeForce GTX 1070 Ti at stock frequencies.
Let’s add that the power and temperature limits on all video cards were increased to the maximum possible, and in the GeForce drivers, instead of optimal power consumption, the priority of maximum performance was set. We will also be happy to include video cards based on AMD GPUs in tests as soon as they begin to arrive to us in their original design for reviews.
Testing commenced on July 23, 2019 was conducted using Microsoft Windows 10 Pro 1903 operating system with all updates as of that date and with the following drivers installed:
- motherboard chipset Intel Chipset Drivers — 10.1.18019.8144 WHQL dated 05/03/2019;
- Intel Management Engine Interface (MEI) — 19126.96.36.1998 WHQL dated 06/20/2019;
- drivers for video cards on NVIDIA GPUs — GeForce 431.36 WHQL from 07/09/2019.
In today’s testing, we only used a resolution of 2560 × 1440 pixels. For tests, two graphics quality modes were used: «Quality + AF16x» — the quality of textures in the drivers by default with 16x anisotropic filtering enabled and «Quality + AF16x + MSAA 4x» with 16x anisotropic filtering enabled and 4x full-screen anti-aliasing using the MSAA algorithm . In some games, due to the specifics of their game engines, other anti-aliasing algorithms were used, which will be indicated later in the methodology. Anisotropic filtering and FSAA were enabled in the game settings. If these settings were not available in games, then the parameters were changed in the GeForce driver control panel. Vertical synchronization (V-Sync) was also forcibly disabled there. In addition to the above, no additional changes were made to the driver settings.
The graphics cards have been tested in two graphics tests and in fifteen games updated to the latest versions as of the start date of the material. The list of test applications is as follows (games and further test results in them are arranged in the order of their official release):
- 3DMark (DirectX 9/11/12) — version 2.9.6631, tested in Fire Strike Extreme, Fire Strike Ultra, Time Spy Extreme and Port Royale scenes (graphical score is shown in the diagram);
- uniform superposition (DirectX 11) — version 1.0, tested in 1080P High, 1080P Extreme and 4K Optimized presets;
- Deus Ex: Mankind Divided (DirectX 12) — version 1.19 build 801.0, all quality settings manually set to the maximum level, tessellation and depth of field activated, at least two consecutive runs of the benchmark built into the game;
- For Honor (DirectX 11) — version 70.113, maximum graphics quality settings, volumetric lighting — MHBAO, dynamic reflections and blur effect enabled, anti-aliasing oversampling disabled, tests without anti-aliasing and with TAA, double sequential run of the benchmark built into the game;
- Tom Clancy‘s Ghost Recon Wildlands (DirectX 12) — version 1.6.0, graphics quality settings to the maximum or Ultra-level, all options are activated, tests without anti-aliasing and with SMAA + FXAA, double sequential run of the benchmark built into the game;
- Warhammer 40,000: Dawn of War III (DirectX 11) — version 188.8.131.5222, all graphics quality settings to the maximum level, anti-aliasing is activated, but in AA mode resolution scaling was used up to 150%, a double sequential run of the benchmark built into the game;
- call of duty: WW II (DirectX 11) — version 1.24.01, all graphics quality settings at extra level, shadows on, testing without anti-aliasing and with the SMAA T2X option activated, double run of the opening scene of the first stage of D-Day, FRAPS 105 seconds;
- Strange Brigade (DirectX 12) — version 184.108.40.206, «Ultra» settings level, all quality improvement methods are activated, asynchronous calculation is enabled, two consecutive cycles of the built-in benchmark test without anti-aliasing and with its activation;
- Shadow of the Tomb Raider (DirectX 12) — version 1.0 build 292, all parameters set to «Ultra», Ambient Occlusion — HBAO+, tessellation and other quality improvement methods activated, two cycles of the built-in benchmark test without anti-aliasing and with SMAA4x activation;
- Assassin’s Creed Odyssey (DirectX 11) — version 1.51, used in-game benchmark with Ultra High settings profile and disabled dynamic resolution, double test run without anti-aliasing and anti-aliasing at High;
- HITMAN 2 (DirectX 12) — version 2.40.0, built-in test at «Ultra» detail level, SSAO enabled, «Ultra» shadow quality, memory protection disabled, «Miami» test scene;
- Metro Exodus (DirectX 12) — version 0.1.0.17, built-in performance benchmark, Ultra and RTX settings profiles, double sequential run of the test scene;
- Far Cry New Dawn (DirectX 12) — version 1.0.2, all settings to the maximum quality level — Ultra and High, motion blur activated, built-in performance test without anti-aliasing and with TAA activated;
- Tom Clancy’s The Division 2 (DirectX 12) — version 1.0.4, frame limit disabled, all settings set to the maximum quality level, projected texture resolution — 512, built-in performance test;
- world war z (DirectX 11) — version 1.21, FPS limit disabled, all settings set to Ultra, built-in performance benchmark without anti-aliasing and with TAA enabled;
- Total War: Three Kingdoms (DirectX 11) — version 1.1.0, maximum graphics quality, shadow detail and unit size at the Extreme level, built-in performance benchmark without anti-aliasing and with TAA activated;
- F1 2019 (DirectX 12) — version 1.06, using the built-in test at the Albert Park circuit in Australia in clear weather, graphics quality settings set to the maximum level on all points, SSRT shadows activated, test without anti-aliasing and with TAA.
We add that if the games have the ability to fix the minimum number of frames per second, then it was also shown on the diagrams. Each test was carried out twice, the best of the two obtained values was taken as the final result, but only if the difference between them did not exceed 1%. If the deviations of the benchmark runs exceeded 1%, then the testing was repeated at least once more in order to obtain a reliable result.
Let’s supplement the constructed diagrams with a final table with test results with the derived average and minimum values of the number of frames per second for each video card.
We will analyze the results using summary diagrams.
⇡#Pivot Charts and Analysis of Results
In the first summary chart, let’s compare the performance of the Gigabyte GeForce RTX 2070 SUPER Gaming OC and a similar video card in the previous NVIDIA lineup — the GeForce GTX 1070 Ti. Her results are taken as zero, and the performance of the heroine of today’s article is reflected in the percentage deviation from it.
Obviously, the Gigabyte GeForce RTX 2070 SUPER Gaming OC demonstrates a steady increase in performance in all games, clearly declaring progress when changing generations of NVIDIA video cards. The minimum increase is 21.7% in Warhammer 40,000: Dawn of War III, and the maximum is achieved in Metro Exodus in the RTX settings profile, where the GeForce GTX 1070 Ti is very slow for all known reasons. On average, across all gaming tests, the GeForce RTX 2070 SUPER is faster than the GeForce GTX 1070 Ti by 40.3% in non-anti-aliasing modes and by 50.3% with it enabled.
Now let’s look at the performance difference between Gigabyte GeForce RTX 2070 SUPER Gaming OC and GeForce RTX 2060 SUPER as between graphics cards of the same series.
Here, the older model is ahead of the younger one (among this pair) by an average of 18.5% in both quality modes. Interestingly, at recommended prices, the GeForce RTX 2070 SUPER is more expensive than the GeForce RTX 2060 SUPER by about the same amount (more specifically, by 21.2%). True, while on the market the difference between these models of video cards is greater (about 25%).
Now, in our opinion, one of the most interesting summary charts: the Gigabyte GeForce RTX 2070 SUPER Gaming OC will be opposed by the more expensive and powerful GeForce RTX 2080 (not SUPER). And it was in this case that we got the smallest difference in today’s testing.
The Gigabyte GeForce RTX 2070 SUPER Gaming OC trails the NVIDIA GeForce RTX 2080 Founders Edition by 4.3% in non-anti-aliased modes and 5.3% when its various techniques are enabled. The maximum difference is achieved in Metro Exodus and is 12.5% in favor of the GeForce RTX 2080, but in general we can say that the SUPER version of the RTX 2070 is almost as productive as the regular GeForce RTX 2080. At the same time, let’s not forget that the latter also came out in a SUPER version and also became faster.
From the final summary chart, we will find out what is the performance gain from overclocking the Gigabyte GeForce RTX 2070 SUPER Gaming OC.
As you can see, the Gigabyte video card has increased in all games, and these percentages of growth will definitely be enough for it to get ahead of the nominal NVIDIA GeForce RTX 2080 Founders Edition, which, for a moment, cost as much as $620 when it was released!
To measure the level of power consumption of video cards, we used the new NVIDIA FrameView utility, from the logs of which for each tested video card, the minimum level of power consumption of the GPU is displayed on the diagram. [GPUOnlyPower(W)] and its maximum value, as well as the maximum value of the power consumption of the entire video card [TotalPower(W)]. For the load in this test, we used the HITMAN 2 game benchmark at 2560 × 1440 pixels with maximum graphics quality settings and activated anti-aliasing. Recall that on all video cards the limits on power and temperatures have been increased to the maximum possible. Let’s look at the results.
In the case of the NVIDIA GeForce GTX 1070 Ti, it was not possible to take readings, apparently, the utility, which is still in beta testing, has not yet been endowed with support for GPUs with the Pascal architecture. But for the rest of the video cards, the results are quite natural, although the power consumption of the NVIDIA GeForce RTX 2080 and Gigabyte GeForce RTX 2070 SUPER Gaming OC is noticeably higher than those stated in the specification, even taking into account the increased Power limits. Interestingly, the overclocked Gigabyte just turned out to be limited by this very limit, otherwise how else to explain the equality in the total power consumption of the video card in the nominal mode and during overclocking?
Gigabyte GeForce RTX 2070 SUPER Gaming OC is a fairly powerful graphics card with a reinforced GPU power system and a slightly increased frequency, an efficient cooling system, a four-year warranty and a competitive price. In addition, our copy of the video card overclocked well and easily outperformed the reference version of the GeForce RTX 2080 FE, but even if it is not overclocked, the gap is a few percent, and the price difference in favor of the Gigabyte GeForce RTX 2070 SUPER Gaming OC is more than noticeable.
In our opinion, this model has only one shortcoming — a complete stop of the fans in 2D mode and rather high temperatures of the video card at the same time. This problem is solved very simply — by manually setting the curve of fan speed versus GPU temperature, so this feature of the Gigabyte GeForce RTX 2070 SUPER Gaming OC can hardly be attributed to its shortcomings.
The fact that you can now get faster and also excellent overclocking video cards for the previous cost of regular GeForce RTX 2070/2060 is one of the most pleasant news this cold summer, along with the emergence of new AMD products and increased competition. Since Gigabyte is a partner of both companies, we are looking forward to the new Radeon RX 5700(XT) in its performance.