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AMD’s RDNA-based Radeon accelerators, which AMD introduced in July, have entered a period of maturity when all the major graphics card vendors have their own PCB and cooling designs, and reference devices are concentrated at the bottom of the price corridor and are gradually being squeezed out of retail by more mature counterparts. But even if almost any Radeon RX 5700 XT model with an open cooler is guaranteed to outperform the reference model both in terms of cooling quality and acoustic characteristics, everything that we know about Navi chips does not at all encourage buying a video card at random.
Enthusiasts already have all the necessary tools in their hands to tune the operating parameters of new accelerators — far beyond the characteristics that AMD considers optimal. However, not every modification of the Radeon RX 5700 XT will make it possible to take full advantage of them. This is quite obvious in the context of aggressive overclocking, however, even for such a seemingly harmless procedure as undervolting, the device must be properly prepared. Navi is not so easy even in absolutely standard mode of operation, because the new video card monitoring and control API gives the owner access to information that another video card manufacturer would probably prefer to hide — the temperature of RAM chips, voltage regulator keys and the hottest point of the GPU. And finally, the price of AMD’s new products contributes to the uncertainty. The Radeon RX 5700 XT sells for large enough to give manufacturers an incentive to invest in GPU quality, while not being so expensive as to insure the buyer against the fruits of misplaced savings.
Today on the agenda is a GIGABYTE video card under the GAMING OC brand, which, at first glance, is a golden mean between frankly budget implementations of AMD’s summer novelty and fancy «premium» versions that invade the price range of obviously more productive video cards.

⇡#Specifications, scope of delivery, prices
GIGABYTE, like other major graphics card manufacturers, has yet to fill its product catalog with versions of the Radeon RX 5700 and Radeon RX 5700 XT to suit all tastes and budgets. In fact, the vendor has one modification of both AMD models (if you do not take into account reference samples) — and both of them belong to the GAMING OC video card family. There is not even a version without the OC prefix and, as a result, increased clock frequencies, but GIGABYTE definitely does not need it, since the GAMING OC factory overclocking is purely symbolic. The developers of the original board only increased the base frequency of the GPU from 1605 to 1650 MHz, and the so-called Game Clock — the average calculated frequency for a typical gaming load — from 1755 to 1795 MHz. Not every gaming benchmark will respond to such conservative overclocking, let alone users. However, this is not yet a reason for criticism, because we have already seen that the performance of the Radeon RX 5700 XT increases with great difficulty as clock frequencies increase (as opposed to cooling requirements). The manufacturer retained the bandwidth of the GDDR6 RAM in accordance with the original specifications — 14 Gb / s.
Manufacturer | AMD | GIGABYTE |
---|---|---|
Model | Radeon RX 5700XT | Radeon RX 5700XT GAMING OC |
GPU | ||
Name | Navi 10XT | Navi 10XT |
microarchitecture | RDNA | RDNA |
Process technology, nm | 7nm FinFET | 7nm FinFET |
Number of transistors, million | 10 300 | 10 300 |
Clock frequency, MHz: Base Clock / Boost Clock | 1605/1905 | 1650/1905 |
Number of shader ALUs | 2560 | 2560 |
Number of texture overlays | 160 | 160 |
Number of ROPs | 64 | 64 |
RAM | ||
Bus width, bit | 256 | 256 |
Chip type | GDDR6 SDRAM | GDDR6 SDRAM |
Clock frequency, MHz (bandwidth per contact, Mbps) | 1,750 (14,000) | 1,750 (14,000) |
Volume, MB | 8 192 | 8 192 |
I/O bus | PCI Express 4.0 x16 | PCI Express 4.0 x16 |
Performance | ||
Peak performance FP32, GFLOPS (based on maximum specified frequency) | 9 754 | 9 754 |
Performance FP64/FP32 | 1/16 | 1/16 |
Performance FP16/FP32 | 2/1 | 2/1 |
RAM bandwidth, GB/s | 448 | 448 |
Image Output | ||
Image output interfaces | DisplayPort 1.4, HDMI 2.0b | DisplayPort 1.4, HDMI 2.0b |
TBP/TDP, W | 225 | ND |
Retail price (USA, without tax), $ | 399 (recommended) | 420 (newegg.com) |
Retail price (Russia), rub. | 29 499 (recommended) | From 30 750 (market.yandex.ru) |
The retail market for the Radeon RX 5700 XT is now opening at RUB 26,888, which is even less than AMD’s recommended price of RUB 29,499. However, under any of the most accessible proposals, there is a reference version, the problem areas of which are well known to us. GIGABYTE Radeon RX 5700 XT GAMING OC, in turn, can be found for the amount of 30,750 rubles, which unmistakably determines the position of the device among the starting modifications of the 5700 XT, which do not claim to be rich in features and the possibility of aggressive overclocking.
How GIGABYTE GAMING OC will prove itself in practice, we will find out in the following sections of the article, but first a few words on duty about the video card package. All we found in the box, besides the device itself, was a thin booklet with installation instructions. Alas, in recent years, video card suppliers do not spoil the buyer with a generous set of accessories.
⇡#Design
All external signs indicate that in the work on the Radeon RX 5700 XT GAMING OC, GIGABYTE engineers focused on functional design elements and saved on secondary and optional ones. In this, the new graphics card has a lot in common with the accelerators based on NVIDIA chips, which GIGABYTE has released one after another over the past year. The first thing that attracts attention in the appearance of GAMING OC is a massive cooling system with impellers with a diameter of 77 mm. The triple fan tray that pushes air into the GPU heatsink is used with minimal modification in a wide range of devices from the GeForce GTX 1660 to the GeForce RTX 2080 Ti. The side impellers rotate counterclockwise and the central impeller rotates clockwise to reduce airflow turbulence.
Otherwise, the exterior of the GIGABYTE Radeon RX 5700 XT GAMING OC does not require a detailed description, because the board is devoid of any controls and additional connectors that may come in handy when assembling and configuring a computer. There is not even a BIOS switch, which used to be an integral feature of video cards based on AMD chips, although the main function that manufacturers usually assign to it — the cooler’s quiet mode — is initially active here: at low load, the graphics processor is cooled passively, and the fans start only when when the temperature exceeds 55°C.
Be that as it may, the spartan design of the GAMING OC and the overall budget orientation of the video card did not prevent it from being equipped with RGB LED lighting. And let only the company logo shine on the side of the case, its shade and pulsation mode can be set to your liking using the proprietary AORUS ENGINE utility (it is also used to configure other parameters — clock speeds, fan speeds, etc.).


The main thing that interests us in the design of the Radeon RX 5700 XT GAMING OC is inside the cooling system shroud. GIGABYTE has put a massive heatsink with six 6mm heatpipes on top of the GPU, befitting the Navi 10’s heat dissipation. However, the part is designed in a simplified way, with flattened heatpipe segments in direct contact with the die. It is immediately clear that GAMING OC is not destined to become the first video card of the original design, which will reveal the full overclocking potential of the Radeon RX 5700 XT. After all, the automation that controls the power and clock speeds of the GPU in the new AMD accelerators focuses on the temperature of the hottest zone of the chip, and the rough base of heat pipes pressed together clearly does not contribute to absolutely uniform heat removal.

However, the real complaint about the Radeon RX 5700 XT GAMING OC device is related to the cooling of the RAM. The GDDR6 chips here also give off heat to the common heatsink — this in itself is welcome, because a separate heatsink, which is preferred by the designers of other video cards, must be massive enough to withstand the low airflow rate typical for large coolers with low-speed fans. And usually it doesn’t. The problem with the GIGABYTE accelerator is that the shaped plate, which serves as a heat sink for RAM chips, is simply screwed to the base of the heatsink and does not have full contact with the heat pipes and fins. Fortunately, this flaw is compensated to some extent by a metal plate on the reverse side of the PCB, covered with thermal pads in the area of the RAM and voltage regulator.

⇡#Printed circuit board
The power part of the Radeon RX 5700 XT GAMING OC printed circuit board in general terms repeats the reference VRM. GIGABYTE uses a seven-phase voltage regulator to power the GPU core, driven by the well-known Rectifier IR 35217 PWM controller, while GDDR6 chips serve two switches and an ON Semiconductor NCP81022 chip. However, further differences can be found. For example, the designers of reference boards obviously did not care about the economically justified choice of components: the voltage regulator is excessively powerful, and even to power the RAM, AMD did not spare integrated chips with a rated current of 70 A. Every developer of mass products should be expected to have VRM in one or another degree truncated. So, instead of 70-ampere switches, GIGABYTE opted for power stages SiC620A manufactured by Vishay Siliconix, designed for 60 A, although in this case the current margin for a video card of the Radeon RX 5700 XT caliber is still huge. The main advantage of high-quality components lies in their efficiency, because the voltage regulator keys, RAM chips and the Radeon RX 5700 XT GAMING OC graphics processor live under a common radiator. Through-hole electrolytic capacitors as part of all voltage regulators on the board are another sign of the inevitable and quite justified savings on the cost of the accelerator.


GDDR6 RAM is equipped with Micron chips with a nominal bandwidth of 14 Gb / s per pin. In the past, they have demonstrated higher frequency potential compared to similar Samsung chips, which are also found in the Radeon RX 5700 and RX 5700 XT, but whatever the result of overclocking this time, note that the GDDR6 chips are interchangeable, and the graphics card manufacturer can switch between Micron and Samsung even within the same model.
To output an image to the Radeon RX 5700 XT GAMING OC monitor, it has three DisplayPort connectors and a single HDMI.


⇡#Test stand, testing methodology
test bench | |
---|---|
CPU | Intel Core i9-9900K (4.9GHz, 4.8GHz in AVX, fixed frequency) |
Motherboard | ASUS MAXIMUS XI APEX |
RAM | G.Skill Trident Z RGB F4-3200C14D-16GTZR, 2×8 GB (3200 MHz, CL14) |
ROM | Intel SSD 760p, 1024 GB |
Power Supply | Corsair AX1200i 1200W |
CPU cooling system | Corsair Hydro Series H115i |
Frame | CoolerMaster Test Bench V1.0 |
Monitor | NEC EA244UHD |
Operating system | Windows 10 Pro x64 |
AMD GPU software | |
All video cards | AMD Radeon Software Adrenalin 2019 Edition 19.8.2 |
NVIDIA GPU software | |
All video cards | NVIDIA GeForce Game Ready Driver 436.15 |
Game tests | ||||
---|---|---|---|---|
Game (in order of release date) | API | Settings, test method | Full screen anti-aliasing | |
1920×1080 / 2560×1440 | 3840×2160 | |||
Grand Theft Auto V | DirectX 11 | Built-in benchmark. Max. graphics quality | MSAA 4x + FXAA + Reflection MSAA 4x | FXAA |
Ashes of the Singularity: Escalation | Vulkan | Built-in benchmark. Max. graphics quality | MSAA 4x + TAA Ultra | Off |
Far Cry 5 | DirectX 11 | Built-in benchmark. Max. graphics quality | TAA | TAA |
Strange Brigade | Vulkan | Built-in benchmark. Max. graphics quality | AA Ultra | AA Ultra |
Shadow of the Tomb Raider | DirectX 12 | Built-in benchmark. Max. graphics quality | SMAA 4x | SMAAT 2x |
Forza Horizon 4 | DirectX 12 | Built-in benchmark. Max. graphics quality | MSAA 4x + FXAA | FXAA |
Assassin’s Creed Odyssey | DirectX 11 | Built-in benchmark. Max. graphics quality | AA High (TAA) | AA High (TAA) |
Battlefield V | DirectX 12 | OCAT, Liberte mission. Max. graphics quality. DXR off, DLSS off | TAA High | TAA High |
Metro Exodus | DirectX 12 | Built-in benchmark. Max. graphics quality. DXR off, DLSS off, Shading Rate 100% | TAA | TAA |
DiRT Rally 2.0 | DirectX 11 | Built-in benchmark. Max. graphics quality | MSAA 4x + TAA | TAA |
Tom Clancy’s The Division 2 | DirectX 12 | Built-in benchmark. Max. graphics quality | AA Ultra (TAA) | AA Ultra (TAA) |
Total War: THREE KINGDOMS | DirectX 12 | Built-in benchmark (Battle Benchmark). Max. graphics quality | TAA | TAA |
Synthetic 3D Graphics Benchmarks | |||
---|---|---|---|
Test | API | Permission | Full screen anti-aliasing |
3D Mark Fire Strike 1.1 | DirectX 11 (feature level 11_0) | 1920×1080 | Off |
3DMark Fire Strike 1.1 Extreme | 2560×1440 | ||
3DMark Fire Strike 1.1 Ultra | 3840×2160 | ||
3D Mark Time Spy 1.1 | DirectX 12 (feature level 11_0) | 2560×1440 | |
3DMark Time Spy Extreme 1.1 | 3840×2160 |
In most test games, the average and minimum frame rates are derived from the render time array of individual frames, which is recorded by the built-in benchmark (or the OCAT utility, if not available).
The average frame rate in the charts is the reciprocal of the average frame time. To estimate the minimum frame rate, the number of frames generated in each second of the test is calculated. From this array of numbers, the value corresponding to the 1st percentile of the distribution is selected.
The exceptions to this technique are three games with a built-in benchmark — DiRT Rally 2.0, Far Cry 5 and Forza Horizon 4. The Far Cry 5 benchmark itself writes the number of frames per second of the test to a file — the average FPS value and the 1st percentile are calculated from of these numbers, not by the rendering time of individual frames. The DiRT Rally 2.0 benchmark records only the average frame rate and the minimum frame rate calculated from the maximum frame time. Forza Horizon 4 does not output any performance parameters to a file and also reports average and minimum frame rate totals.
The power of video cards is recorded separately from the CPU and other PC components using the JUNTEK VAT-1050 ammeter. In order to simultaneously measure the current passing through the additional power connectors and the motherboard slot, the video card is connected through a PCI Express x16 hard riser, in which the power lines are broken and brought out to a separate cable.
The test load for power and noise tests is Crysis 3 at 3840 x 2160 resolution without FSAA and maximum graphics quality settings, as well as the FurMark stress test at the most aggressive settings (3840 x 2160 resolution, MSAA 8x). Measurements of all parameters are performed after the video card warms up, when the GPU temperature and clock speeds stabilize.
⇡#Test participants
The following video cards took part in performance testing:
⇡#Clock speeds, power consumption, temperature, noise and overclocking
Right out of the box, the GIGABYTE Radeon RX 5700 XT GAMING OC has no practically significant differences from the reference video card in its main performance characteristics. Factory overclocking of the GPU translates into a modest increase in clock speeds by 54 MHz and power consumption by 7 W under load in Crysis 3. The qualities in which GAMING OC unconditionally surpasses the reference device are not theoretical performance at all, but component cooling and noise level. The three-fan open design cooler keeps the GPU at temperatures as low as 70°C (13°C lower than the «turbine») and at the same time is much quieter. However, if it is silence that is at the forefront, then potential owners of the Radeon RX 5700 XT GAMING OC will have to adjust the fan control curve accordingly. At factory settings, the graphics card’s automation prioritizes temperature reduction over noise levels.
A few experiments we’ve done since the summer debut of the Radeon RX 5700 and RX 5700 XT were enough to finally give up our enthusiasm for overclocking the Navi 10 chips. they overclock quite well — especially after we have access to the PowerPlay program tables (either directly through the Windows registry or using the MorePowerTool utility).
Nevertheless, we could not ignore the overclocking of the Radeon RX 5700 XT GAMING OC — and we achieved even better results than we expected. With double the power headroom and an aggressive V/F curve topped out at 2150MHz and 1.225V, the actual GPU clock speed stabilized at 2058MHz in Crysis 3. It’s certainly not the limit, but further overclocking is limited by the cooling system’s capabilities, and specifically, the need to keep the temperature of the hottest point of the GPU within 110 ° C, after which throttling begins. Therefore, it turns out that the power consumption of the overclocked video card increased by only 19 W, but we still had to increase the allowed fan speed from 40 to 60% of the maximum. Note that at the same time, the average GPU temperature practically did not suffer from overclocking, but in the hot spot it already balances on the verge of a foul. Of course, at maximum speeds, the Radeon RX 5700 XT GAMING OC cooler could give the GPU the strength to jump a few tens of megahertz, but Navi 10 in such conditions left far behind that zone, after which investments in clock frequency bring practically significant dividends. And in terms of noise level, the video card was compared with the Radeon VII, which, by the way, is so loud for exactly the same reasons related to the temperature of the GPU in the hot spot.
We managed to increase the bandwidth of GDDR6 RAM from 14 to 14.8 Gb / s per bus pin, which, apparently, is a typical result for Micron chips.
Load Performance (Crysis 3) | ||||||||
---|---|---|---|---|---|---|---|---|
video card | Settings | GPU clock frequency, MHz | GPU supply voltage, V | Fan speed, rpm (% of max.) | Fan speed 2, rpm (% of max.) | |||
Avg. | Max. | Limit | Avg. | Max. | Avg. | Avg. | ||
GIGABYTE Radeon RX 5700 XT GAMING OC (2060MHz, 14000Mbps, 8GB) | 1858 | 1898 | 2059 | 1.095 | 1,200 | 1951 (40%) | ND | |
GIGABYTE Radeon RX 5700 XT GAMING OC (1910MHz, 14000Mbps, 8GB) | -200 mV vCore | 1842 | 1849 | 1910 | 1,000 | 1,000 | 1538 (32%) | ND |
GIGABYTE Radeon RX 5700 XT GAMING OC (2150MHz, 14800Mbps, 8GB) | +100% TDP, +25mV vCore | 2058 | 2094 | 2150 | 1.225 | 1.225 | 2949 (60%) | ND |
AMD Radeon RX 5700 (1750MHz, 14000Mbps, 8GB) | Thermal Grease ARCTIC MX-2 | 1652 | 1665 | 1750 | 0.952 | 0.981 | 1535 (32%) | ND |
AMD Radeon RX 5700 XT (2010 MHz, 14000 Mbps, 8 GB) | 1804 | 1819 | 2010 | 1.072 | 1.193 | 2106 (43%) | ND | |
AMD Radeon VII (1800/2000 Mbps, 16 GB) | 1756 | 1786 | 1802 | ND | ND | 2617 (ND) | ND | |
NVIDIA GeForce RTX 2060 SUPER FE (1470MHz, 14000Mbps, 8GB) | 1812 | 1845 | 1980 | 0.967 | 1.030 | 1756 (48%) | 1754 (47%) | |
NVIDIA GeForce RTX 2060 SUPER FE (1590MHz, 15750Mbps, 8GB) | +22% TDP | 1953 | 1965 | 2100 | 1.013 | 1.050 | 2025 (55%) | 2026 (55%) |
NVIDIA GeForce RTX 2070 FE (1410MHz, 14000Mbps, 8GB) | 1812 | 1845 | 1980 | 0.978 | 1,000 | 1999 (54%) | 1999 (54%) | |
NVIDIA GeForce RTX 2070 SUPER FE (1605/14000Mbps, 8GB) | 1881 | 1890 | 1980 | 1.026 | 1.037 | 1721 (47%) | 1721 (47%) |
Note: all parameters are measured after the GPU has warmed up and the clock speeds have stabilized.
Despite all the difficulties described, we must admit that in the aggregate of all factors (clock increase, GPU temperature and noise level), the GIGABYTE accelerator is much better prepared for GPU overclocking than its counterparts that we have studied before. And with undervolting, he coped even more successfully. For one reason or another (be it variability in silicon characteristics, imperfection of control algorithms, or simple reinsurance), AMD has incorporated a significant supply of GPU supply voltage into the Radeon RX 5700 XT, which the user can safely reduce — especially if he is ready to give up a few dozen megahertz core frequency. In order to lower the voltage under load from 1.095 to 1V, our Radeon RX 5700 XT GAMING OC instance required a shift in the top clock speed position from 2060 to 1910 MHz, but in real load — in Crysis 3 — the GPU lost only 16 MHz. The result of undervolting was a drop in power consumption from 227 to 196 watts and an extremely low noise level that came with it.
After recent experiments with the SAPPHIRE board, we began to pay close attention to the temperature of the GDDR6 chips that the 5700-series video cards are equipped with, especially in undervolting conditions. In terms of RAM cooling, the design of the Radeon RX 5700 XT GAMING OC is also suspicious, but in fact does not lead to overheating of the RAM chips even when the fans are running at low speeds. However, we note that although we conducted all tests on an open bench, the temperature of the RAM was dangerously close to Micron’s allowed 90 ° C. And, by the way, without any undervolting with a decrease in the fan speed, because GIGABYTE has laid down an absolutely minimal “airbag”.




⇡#Game tests (1920×1080)
In terms of performance in 1080p mode, the GIGABYTE Radeon RX 5700 XT GAMING OC is only 2% ahead of the reference video card, and you can’t write it off for processor dependence, which occurs at relatively low screen resolutions, because the two devices are almost equivalent in clock frequencies under load. However, a modest factory overclock on the GIGABYTE card is enough to get close to the Radeon VII, which is extremely inefficient at 1080p. And finally, compared to the base version of the Radeon RX 5700, the new product has a 14% advantage, which will also increase as the screen resolution increases.
As for NVIDIA graphics cards competing with the Radeon RX 5700 XT, at stock clock speeds, there is an 8% gap in the average frame rate between the GeForce RTX 2060 SUPER and GIGABYTE GAMING OC, and 4% in overclocking in favor of AMD. The GeForce RTX 2070 trails the GIGABYTE Radeon RX 5700 XT GAMING OC by 4% FPS, while the RTX 2070 SUPER outperforms it by 5%.
The overclocking of the GIGABYTE Radeon RX 5700 XT GAMING OC, as expected, resulted in an extremely modest increase in performance — by 3% of the average frame rate, but this is enough to maintain an advantage over the overclocked GeForce RTX 2060 SUPER and come close to the RTX 2070 SUPER.
⇡#Game tests (2560×1440)
Gaming at 1440p is the perfect environment for the Radeon RX 5700 XT-class graphics cards. Even at the maximum graphics quality settings, most benchmarks, with the exception of the most resource-intensive ones, allow the Radeon RX 5700 XT GAMING OC to gain a foothold at the performance level of 60 FPS, and sometimes even more than a hundred. The average difference between the GIGABYTE device and the reference video card is still within 2%, but the positions of the rest of the test participants still shifted under the influence of increased computing load. For example, the GIGABYTE Radeon RX 5700 XT GAMING OC is already 16% faster than the base version of the Radeon RX 5700. by only 3% FPS.
In 1440p mode, the Radeon RX 5700 XT GAMING OC has developed its advantage over the GeForce RTX 2060 SUPER up to 10% FPS at stock frequencies and up to 5% overclocking and is still 5% ahead of the GeForce RTX 2070. And finally, overclocking the GIGABYTE graphics card by 5% gaming speed, albeit insignificant from a practical point of view, allows it to keep up with the GeForce RTX 2070 SUPER.
⇡#Game tests (3840×2160)
At 2160p, the Radeon RX 5700 XT is already pushing its limits in terms of absolute frame rates in demanding games, but the differences between testers are best seen. So, factory overclocking still did not give the hero of the article more than 2% of the average frame rate. GAMING OC maintained a 15% lead over the base Radeon RX 5700, but Radeon VII finally showed its potential and went ahead by 9% FPS.
Compared to NVIDIA-based graphics cards, the new GIGABYTE has a 10% average frame rate advantage over the GeForce RTX 2060 SUPER and 7% over the GeForce RTX 2070. The SUPER version of the GeForce RTX 2070 leads in testing at a distance of 7% FPS from GIGABYTE Radeon RX 5700XT GAMING OC.
And finally, the user overclocking of the novelty, although still insignificant in absolute terms, provided the best relative result of 6% FPS in 4K mode. This was enough for the GIGABYTE board to regain the lead in the competition with the overclocked GeForce RTX 2060 SUPER and almost overtake the GeForce RTX 2070 SUPER.
⇡#Results of all gaming tests and prices

1920×1080 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Full screen anti-aliasing | GIGABYTE Radeon RX 5700 XT GAMING OC (2060MHz, 14000Mbps, 8GB) | GIGABYTE Radeon RX 5700 XT GAMING OC (2150MHz, 14800Mbps, 8GB) | AMD Radeon RX 5700 (1750MHz, 14000Mbps, 8GB) | AMD Radeon RX 5700 XT (2010 MHz, 14000 Mbps, 8 GB) | AMD Radeon VII (1800MHz, 2000Mbps, 16GB) | NVIDIA GeForce RTX 2060 SUPER (1470MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2060 SUPER (1590MHz, 15750Mbps, 8GB) | NVIDIA GeForce RTX 2070 FE (1410MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2070 SUPER (1605MHz, 14000Mbps, 8GB) | |
Ashes of the Singularity: Escalation | MSAA 4x + TAA Ultra | 32/55 | 35/57 | 30/49 | 33 / 53 | 30 / 50 | 28/42 | 31/46 | 28/44 | 30/48 |
Assassin’s Creed Odyssey | TAA High | 53 / 65 | 51 / 65 | 46/57 | 54 / 65 | 53 / 66 | 61 / 71 | 61 / 71 | 63 / 72 | 65 / 77 |
Battlefield V | TAA High | 118 / 144 | 126 / 146 | 110 / 130 | 129 / 146 | 136 / 151 | 111 / 131 | 122 / 140 | 113 / 130 | 115 / 134 |
DiRT Rally 2.0 | MSAA 4x + TAA | 85 / 106 | 88 / 114 | 75 / 94 | 83 / 104 | 81 / 101 | 62 / 89 | 68 / 96 | 68 / 95 | 75/108 |
Far Cry 5 | TAA | 107 / 135 | 113 / 136 | 109 / 123 | 113 / 134 | 106 / 135 | 107 / 125 | 109 / 132 | 105 / 128 | 110 / 137 |
Forza Horizon 4 | MSAA 4x + FXAA | 103 / 121 | 107 / 125 | 85 / 95 | 102 / 123 | 104 / 121 | 89 / 103 | 94 / 109 | 91 / 106 | 96 / 113 |
Grand Theft Auto V | MSAA 4x + FXAA + Reflection MSAA 4x | 67 / 93 | 70 / 94 | 59 / 83 | 42/89 | 67 / 90 | 58 / 94 | 62 / 100 | 54 / 96 | 58 / 98 |
Metro Exodus | TAA | 29/54 | 31/56 | 26/49 | 29/52 | 30/53 | 27/46 | 29/51 | 29/47 | 31/58 |
Shadow of the Tomb Raider | SMAA 4x | 55/74 | 56 / 76 | 47/63 | 56 / 73 | 50 / 71 | 59 / 74 | 63 / 78 | 59/77 | 67 / 85 |
Strange Brigade | AA Ultra | 123 / 169 | 127 / 175 | 105 / 149 | 116 / 166 | 122 / 182 | 128 / 162 | 136 / 177 | 135 / 166 | 148 / 182 |
Tom Clancy’s The Division 2 | TAA Ultra | 71 / 90 | 75 / 95 | 62 / 77 | 64 / 86 | 72 / 93 | 65 / 82 | 75/89 | 71 / 87 | 80 / 97 |
Total War: THREE KINGDOMS | TAA | 46 / 53 | 48 / 56 | 40/47 | 43/51 | 44/52 | 44/52 | 47 / 56 | 46/55 | 55 / 63 |
Max. | +8% | −9% | +2% | +8% | +9% | +9% | +11% | +19% | ||
Avg. | +3% | −12% | −2% | −1% | −8% | −1% | −4% | +5% | ||
Min. | 0% | −21% | −4% | −9% | −24% | −16% | −20% | −13% |

2560×1440 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Full screen anti-aliasing | GIGABYTE Radeon RX 5700 XT GAMING OC (2060MHz, 14000Mbps, 8GB) | GIGABYTE Radeon RX 5700 XT GAMING OC (2150MHz, 14800Mbps, 8GB) | AMD Radeon RX 5700 (1750MHz, 14000Mbps, 8GB) | AMD Radeon RX 5700 XT (2010 MHz, 14000 Mbps, 8 GB) | AMD Radeon VII (1800MHz, 2000Mbps, 16GB) | NVIDIA GeForce RTX 2060 SUPER (1470MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2060 SUPER (1590MHz, 15750Mbps, 8GB) | NVIDIA GeForce RTX 2070 FE (1410MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2070 SUPER (1605MHz, 14000Mbps, 8GB) | |
Ashes of the Singularity: Escalation | MSAA 4x + TAA Ultra | 28/47 | 30 / 50 | 27/42 | 30/47 | 30 / 45 | 24/36 | 27/41 | 27/37 | 25/41 |
Assassin’s Creed Odyssey | TAA High | 46/55 | 47 / 56 | 38 / 45 | 42/50 | 45 / 52 | 48 / 53 | 53 / 61 | 48 / 57 | 48 / 57 |
Battlefield V | TAA High | 95 / 115 | 98 / 118 | 84 / 100 | 94/112 | 103 / 127 | 85 / 103 | 87 / 109 | 84 / 106 | 92/115 |
DiRT Rally 2.0 | MSAA 4x + TAA | 64 / 76 | 66 / 81 | 57 / 66 | 62 / 76 | 63 / 74 | 52 / 66 | 56 / 72 | 54 / 70 | 61 / 79 |
Far Cry 5 | TAA | 89 / 100 | 94 / 106 | 77 / 87 | 86 / 96 | 92 / 108 | 80 / 87 | 84 / 97 | 80 / 91 | 90 / 102 |
Forza Horizon 4 | MSAA 4x + FXAA | 79 / 95 | 82 / 97 | 70 / 80 | 81 / 94 | 81 / 97 | 70 / 82 | 74 / 87 | 71 / 83 | 79 / 90 |
Grand Theft Auto V | MSAA 4x + FXAA + Reflection MSAA 4x | 48/67 | 50 / 69 | 43 / 60 | 47/64 | 51 / 67 | 44 / 70 | 47 / 74 | 45/71 | 47 / 77 |
Metro Exodus | TAA | 26/44 | 27/47 | 23/39 | 25/43 | 26/45 | 23/38 | 26/41 | 24/39 | 29/46 |
Shadow of the Tomb Raider | SMAA 4x | 37 / 49 | 39/51 | 33 / 42 | 37 / 48 | 37 / 49 | 39/46 | 42/51 | 40 / 50 | 46/57 |
Strange Brigade | AA Ultra | 95 / 121 | 99 / 127 | 80 / 104 | 90 / 120 | 98 / 134 | 94/112 | 105 / 125 | 100 / 118 | 108 / 135 |
Tom Clancy’s The Division 2 | TAA Ultra | 52 / 62 | 52 / 66 | 45 / 52 | 50/59 | 58 / 65 | 50/57 | 54 / 63 | 52 / 60 | 59 / 70 |
Total War: THREE KINGDOMS | TAA | 33 / 38 | 35/41 | 29/33 | 33 / 39 | 34 / 40 | 32/37 | 34 / 40 | 34 / 40 | 40/46 |
Max. | +8% | −10% | +3% | +11% | +4% | +11% | +6% | +21% | ||
Avg. | +5% | −14% | −2% | +3% | −9% | −0% | −5% | +6% | ||
Min. | +2% | −18% | −9% | −5% | −23% | −13% | −21% | −13% |

3840×2160 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Full screen anti-aliasing | GIGABYTE Radeon RX 5700 XT GAMING OC (2060MHz, 14000Mbps, 8GB) | GIGABYTE Radeon RX 5700 XT GAMING OC (2150MHz, 14800Mbps, 8GB) | AMD Radeon RX 5700 (1750MHz, 14000Mbps, 8GB) | AMD Radeon RX 5700 XT (2010 MHz, 14000 Mbps, 8 GB) | AMD Radeon VII (1800MHz, 2000Mbps, 16GB) | NVIDIA GeForce RTX 2060 SUPER (1470MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2060 SUPER (1590MHz, 15750Mbps, 8GB) | NVIDIA GeForce RTX 2070 FE (1410MHz, 14000Mbps, 8GB) | NVIDIA GeForce RTX 2070 SUPER (1605MHz, 14000Mbps, 8GB) | |
Ashes of the Singularity: Escalation | Off | 43/64 | 46 / 67 | 38 / 54 | 41/61 | 38/61 | 34/48 | 39/53 | 37 / 49 | 39/57 |
Assassin’s Creed Odyssey | TAA High | 28/33 | 30 / 35 | 24 / 29 | 30 / 34 | 35 / 39 | 32 / 36 | 37 / 40 | 31 / 35 | 36/41 |
Battlefield V | TAA High | 55 / 65 | 57 / 68 | 47 / 57 | 54 / 65 | 64 / 75 | 47 / 60 | 53 / 65 | 49 / 60 | 55 / 68 |
DiRT Rally 2.0 | TAA | 47 / 54 | 50/58 | 39/46 | 46/52 | 52 / 60 | 38 / 50 | 42/52 | 42/51 | 49/59 |
Far Cry 5 | TAA | 47 / 52 | 49/56 | 39/45 | 45 / 52 | 51 / 60 | 41 / 46 | 44/51 | 42/47 | 50 / 53 |
Forza Horizon 4 | FXAA | 57 / 68 | 60 / 71 | 49/59 | 56 / 65 | 58 / 71 | 48 / 57 | 51 / 61 | 49/59 | 56 / 64 |
Grand Theft Auto V | FXAA | 41/56 | 43/59 | 35 / 48 | 39/54 | 42/56 | 35 / 53 | 39/57 | 35 / 55 | 42/63 |
Metro Exodus | TAA | 19/30 | 20 / 32 | 17/26 | 19/29 | 20 / 31 | 16/25 | 18/28 | 16/26 | 20 / 30 |
Shadow of the Tomb Raider | SMAAT 2x | 22/37 | 27/39 | 24/32 | 25 / 36 | 33 / 42 | 28/33 | 31 / 37 | 29/35 | 34 / 39 |
Strange Brigade | AA Ultra | 62 / 72 | 66 / 76 | 56 / 65 | 60 / 71 | 68 / 86 | 56 / 63 | 62 / 71 | 60 / 66 | 67 / 75 |
Tom Clancy’s The Division 2 | TAA Ultra | 29/33 | 31 / 35 | 25/27 | 29/32 | 33 / 36 | 27/32 | 30 / 35 | 28/33 | 33 / 38 |
Total War: THREE KINGDOMS | TAA | 18 / 20 | 19/22 | 16 / 18 | 17/20 | 18/21 | 17/20 | 19/22 | 18/21 | 21 / 24 |
Max. | +10% | −10% | +3% | +19% | +9% | +21% | +6% | +24% | ||
Avg. | +6% | −13% | −2% | +9% | −9% | −0% | −6% | +7% | ||
Min. | +4% | −18% | −5% | −5% | −25% | −17% | −23% | −11% |
⇡#findings
At the moment, we have not tested many different versions of the Radeon RX 5700 XT in order to confidently draw generalizing conclusions, but it seems that looking for models with the highest performance among them is by and large pointless. Even at reference clock speeds, the next-generation accelerator performs less efficiently in terms of megahertz of frequency and watts of power than the base version of the Radeon RX 5700, and additional factory overclocking — usually very conservative — affects FPS within the statistical error. Any modification of the Radeon RX 5700 XT (even the reference one) guarantees gaming performance at the level of Radeon VII, obviously surpasses the GeForce RTX 2060 SUPER and, in turn, falls short of the RTX 2070 SUPER (although overclocking helps to reduce the gap to a minimum).
The main thing that potential buyers of accelerators based on fresh AMD chips should worry about is the quality of cooling and the noise level. By today’s standards, the 230W Radeon RX 5700 XT is not considered a hot and voracious device. As a result, a fairly standard design and efficiency cooler, which is equipped with the GIGABYTE Radeon RX 5700 XT GAMING OC board, provides a comfortable GPU temperature under load and an acceptable noise level at stock clock speeds, and as a result of undervolting, it is completely extremely low. If we take into account the democratic price of the video card, then nothing more is required of it, however, at the end of the review, it is worth focusing on a few points.
Firstly, we have yet to find a modification of the Radeon RX 5700 XT that will allow us to seriously overclock the GPU and at the same time maintain an acceptable noise level, and the GIGABYE Radeon RX 5700 XT GAMING OC is definitely not it (and the graphics card manufacturer reminds that overclocking will void the warranty). And secondly, look at the temperature of the RAM chips, especially when undervolting and reducing the speed of the impellers. Perhaps only the main weakness of the GAMING OC design — the mediocre cooling of the RAM — prevents us from recommending the GIGABYTE device for purchase without any reservations to all gamers who are planning to upgrade their video card and have opted for the Radeon RX 5700 XT.
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